This problem of complicity grows especially acute where media and technologies are concerned.
Hyperreality is as much a matter of writing practice as it is of textual theory: as Michael Heim points out, "[i]n magnetic code there are no originals" (162).
Electronic information may be rapidly duplicated, transmitted, and assembled into new knowledge structures.
From word processing to interactive multimedia, postmodern communication systems accentuate what Ihab Hassan calls "immanence" or "the intertextuality of all life.
A patina of thought, of signifiers, of 'connections,' now lies on everything the mind touches in its Gnostic (noo)sphere. . . ." (172).
Faced with this infinitely convoluted system of discourse, we risk falling into technological abjection, a sense of being hopelessly abandoned to simulation, lost in "the technico-luminous cinematic space of total spatio-dynamic theatre" (Baudrillard, _Simulations_ 139).
If all the world's a simulation, then we are but simulacral subjects cycling through our various iterations, incapable of any "radical "or "oppositional" action that would transform the techno-social matrix.
No comments:
Post a Comment